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Extra info for Group Genius: The Creative Power of Collaboration
205 Epic video games and electronic Extremes: G. Hamel and G. Getz, “Funding development in an Age of Austerity,” Harvard company evaluate eighty two, nos. 7–8 (2004): 76–84. 205 YouTube: within the spirit of this bankruptcy, my resource for the YouTube evidence is its Wikipedia access. 205 Cellucotton/Kleenex: C. Panati, Panati’s amazing Origins of daily issues (New York: Perennial Library, 1987). 207 NSF research of 5 hundred ideas: D. G. Marquis and S. Myers, profitable business thoughts (Washington, DC: nationwide technological know-how origin, 1969). 207 Eric von Hippel’s research of consumer innovation: E. von Hippel, “Users as Innovators,” in company approach and Product Innovation, ed. R. R. Rothberg, 239–251 (New York: loose Press, 1981). 207 From 10 to forty percentage of clients adjust the goods they purchase: E. von Hippel, Democratizing Innovation (Cambridge, MA: MIT Press, 2005), four. 207 Lego Mindstorms 2. zero: B. I. Koerner, “Geeks in Toyland,” stressed, February 2006, 106–111, a hundred and fifty. 209 3M research of annual revenues of user-originated items: G. L. Lilien et al. , “Performance evaluate of the Lead person Idea-Generation approach for brand new Product Development,” administration technological know-how forty eight, no. eight (2002): 1042–1059. 210 Boston Consulting workforce Yves Morieux citation: web page sixty seven of J. McGregor, “Gospels of Failure,” quick corporation, February 2005, 62–67. 210 Cisco offers clients entry to inner info: S. L. Woerner, Networked at Cisco (Cambridge, MA: MIT Press, 2001), 10. 210 SAS Institute: R. Florida and J. Goodnight, “Managing for Creativity,” Harvard enterprise overview eighty two, nos. 7–8 (2005): 125–131. Jeffrey Pfeffer of Stanford collage made the comparability to the thankful lifeless express listed here. 211 Sailboard leaping and foot straps: E. von Hippel, Democratizing Innovation. The Larry Stanley citation is on web page 2. 211 Mountain motorcycle innovation: C. Lüthje, C. Herstatt, and E. von Hippel, “The Dominant function of neighborhood details in consumer Innovation: The Case of Mountain cycling” (working paper, MIT Sloan tuition of administration, Cambridge, MA, 2002), http://userinnovation. mit. edu/papers/6. pdf. 212 Frisbee: I used numerous assets for this tale: J. McMahon, “History of the Disc” (2006), http://www. goaltimate. com/discsports. htm; Panati, Panati’s awesome Origins; and S. Shulman, “Frisbee’s advertising and marketing Wind,” know-how evaluation, October 2002, seventy five. 213 ingesting video games: J. Gettleman, “As teens Drink to Win, sellers subscribe to In,” big apple occasions, October sixteen, 2005. 214 Cosmic Wimpout: See http://www. cosmicwimpout. com/tales. html. 215 examine in movement: A. Frankel, “The keen Partner,” know-how evaluate, July 2005, 36–38. 215 Larry Huston’s “connect and develop”: L. Huston and N. Sakkab, “Connect and increase: within Procter & Gamble’s New version for Innovation,” Harvard enterprise overview eighty four, no. three (2006): 58–66. 217 2003 Accenture research of exterior innovation: J. C. Linder, S. Jarvenpaa, and T. H. Davenport, “Toward an Innovation Sourcing Strategy,” MIT Sloan administration assessment forty four, no. four (Summer 2003): 43–49. 217 2006 exterior innovation in prescription drugs: “The New Organization,” Economist, January 21, 2006, 3–18 (see web page 9).